Publication: Integración pedagógica de la aplicación Minecraft Edu en educación primaria: un estudio de caso = Pegagogical integration ofthe application Minecraft edu in elementary school: a case study
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Date
2014-07-01
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info:eu-repo/semantics/openAccess
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Universidad de Sevilla
Abstract
La presente investigación analiza la práctica en el aula al utilizar la aplicación Minecraft Edu valorando las actitudes de la comunidad educativa a través de un cuestionario mixto (APMA) y comparando a través de inferencia estadística los resultados de varios grupos de alumnos de primaria. A pesar de que no se aprecian mejoras significativas y que los padres mantienen valoraciones negativas, cabe destacar que la mayoría de los sujetos considera que Minecraft Edu mejora la creatividad, desarrolla el descubrimiento, es divertido, aplica de un modo efectivo contenidos orientados a edificios históricos y aporta ventajas de interacción vinculadas a los microblogs.
This research analyzes the practice in the classroom in order to use the application Minecraft Edu, valuing the educational community attitudes via a mixed questionnaire and comparing statistical inference through the results of several groups of elementary students. Although there are not significant improvements and parents hold negative evaluations, it is noteworthy that the majority of the sample considered that Minecraft Edu enhances creativity, it develops discovery, it is fun, it applies effectively content oriented in historical buildings and it brings the benefits of interaction related to microblogs.
This research analyzes the practice in the classroom in order to use the application Minecraft Edu, valuing the educational community attitudes via a mixed questionnaire and comparing statistical inference through the results of several groups of elementary students. Although there are not significant improvements and parents hold negative evaluations, it is noteworthy that the majority of the sample considered that Minecraft Edu enhances creativity, it develops discovery, it is fun, it applies effectively content oriented in historical buildings and it brings the benefits of interaction related to microblogs.
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Keywords
Aprendizaje basado en juegos, aprendizaje, gamification, juegos serios, microblogs, Discovery learning, computer based learning, gamification, microblogs, serious games
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Center
Facultad de Educación
Department
Didáctica, Organización Escolar y Didácticas Especiales