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The effect of programming on primary school students’ mathematical and scientific understanding: educational use of mBot

dc.contributor.authorSáez López, José Manuel
dc.contributor.authorSevillano García, María Luisa
dc.contributor.authorVázquez Cano, Esteban
dc.date.accessioned2024-09-04T09:00:13Z
dc.date.available2024-09-04T09:00:13Z
dc.date.issued2019-01-24
dc.description.abstractThis study highlights the importance of an educational design that includes robotics and programming through a visual programming language as a means to enable students to improve substantially their understanding of the elements of logic and mathematics. Gaining an understanding of computational concepts as well as a high degree of student participation and commitment emphasize the effectiveness of introducing robotics and visual programming based on active methodologies in primary education. Implementation of this design provides sixth-grade elementary education students with activities that integrate programming and robotics in sciences and mathematics; these practices allow students to understand coding, motion, engines, sequences and conditionals. A quasi-experimental design, descriptive analysis and participant observation were applied across various dimensions to 93 sixth-grade students in four primary education schools. Programming and robotics were integrated in one didactic unit of mathematics and another in sciences. Statistically significant improvements were achieved in the understanding of mathematical concepts and in the acquisition of computational concepts, based on an active pedagogical practice that instills motivation, enthusiasm, commitment, fun and interest in the content studied.en
dc.description.versionversión publicada
dc.identifier.citationSáez López, José Manuel; Sevillano García, Maria Luisa; Vázquez Cano, Esteban (2019). The effect of programming on primary school students’ mathematical and scientific understanding: educational use of mBot. Educational Technology Research and Development, 67(6), p.1405-1425. https://doi.org/10.1007/s11423-019-09648-5
dc.identifier.doihttps://doi.org/10.1007/s11423-019-09648-5
dc.identifier.issn1042-1629; eISSN: 1556-6501
dc.identifier.urihttps://hdl.handle.net/20.500.14468/23604
dc.journal.issue6
dc.journal.titleEducational Technology Research and Development
dc.journal.volume67
dc.language.isoen
dc.page.final1425
dc.page.initial1405
dc.publisherSpringer
dc.relation.centerFacultad de Educación
dc.relation.departmentDidáctica, Organización Escolar y Didácticas Especiales
dc.relation.isreferencedbyhttps://doi.org/10.21950/G4LK7X
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/deed.es
dc.subject53 Ciencias Económicas::5312 Economía sectorial::5312.04 Educación
dc.subject.keywordscomputational thinkingen
dc.subject.keywordselementary educationen
dc.subject.keywordsprogramming and programming languagesen
dc.subject.keywordsroboticsen
dc.subject.keywordsteaching/learning strategiesen
dc.titleThe effect of programming on primary school students’ mathematical and scientific understanding: educational use of mBoten
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dc.typejournal articleen
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relation.isAuthorOfPublication26089f69-10a7-41c3-85b0-ca934e101c30
relation.isAuthorOfPublication.latestForDiscovery26089f69-10a7-41c3-85b0-ca934e101c30
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